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Uncommon Skill · Ferment

Turn Sour

Turn SourTurn Sour+SkillCosts 1 Energy.Costs 1 Energy.Retain. Ferment.
Apply 1 Weak.
Apply 1 Vulnerable.
Applies 1 additional Weak and Vulnerable for each turn Fermented.
Exhaust.
Retain. Ferment.
Apply 2 Weak.
Apply 2 Vulnerable.
Applies 1 additional Weak and Vulnerable for each turn Fermented.
Exhaust.
Show keyword tips
  • RetainRetained cards are not discarded at the end of turn.
  • FermentThis card increases in power for each turn in your Hand.
  • WeakWeakened creatures deal 25% less damage with Attacks.
  • VulnerableVulnerable creatures take 50% more damage from Attacks.
  • ExhaustRemoved until the end of combat.
Win rate
25%
4 runs, likely 4.6% to 70%
In final decks
<1%
of runs
Pick rate
27%
picked 3 of 11 times offered
As an early pick
0%
win rate over 1 early pick
Plays per run
4.8
never played in 0% of 4 runs
Two or more copies
–
no run held two copies

Card text from v0.15.5. Stats from 677 runs on v0.15.3 to v0.15.5, at every ascension.

Win rate by ascension

  1. A10 and up4 runs25%

Win rate by version

Changes

  • v0.15.0
    Added Turn Sour card (Reshuffled Spire): "Retain. Ferment. Apply 1 (2) Weak. Apply 1 (2) Vulnerable. Applies 1 additional Weak and Vulnerable for each turn Fermented. Exhaust."