Uncommon Skill · Ferment
Turn Sour

Turn SourTurn Sour+SkillCosts 1 Energy.Costs 1 Energy.Retain. Ferment.Apply 1 Weak.
Apply 1 Vulnerable.
Applies 1 additional Weak and Vulnerable for each turn Fermented.
Exhaust.Retain. Ferment.
Apply 2 Weak.
Apply 2 Vulnerable.
Applies 1 additional Weak and Vulnerable for each turn Fermented.
Exhaust.
Show keyword tips
- RetainRetained cards are not discarded at the end of turn.
- FermentThis card increases in power for each turn in your Hand.
- WeakWeakened creatures deal 25% less damage with Attacks.
- VulnerableVulnerable creatures take 50% more damage from Attacks.
- ExhaustRemoved until the end of combat.
- Win rate
- 25%
- 4 runs, likely 4.6% to 70%
- In final decks
- <1%
- of runs
- Pick rate
- 27%
- picked 3 of 11 times offered
- As an early pick
- 0%
- win rate over 1 early pick
- Plays per run
- 4.8
- never played in 0% of 4 runs
- Two or more copies
- –
- no run held two copies
Card text from v0.15.5. Stats from 677 runs on v0.15.3 to v0.15.5, at every ascension.
Win rate by ascension
Win rate by version
Changes
- v0.15.0Added Turn Sour card (Reshuffled Spire): "Retain. Ferment. Apply 1 (2) Weak. Apply 1 (2) Vulnerable. Applies 1 additional Weak and Vulnerable for each turn Fermented. Exhaust."