Run stats

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Showing 527 solo runs from v0.14.20 to v0.14.21, at every ascension.

Win rate
41%
218 wins from 527 runs
Reach Act 3
55%
79% reach Act 2
Run length
39 min
for the middle run. The middle win takes 53 min
Antitoxin peak
28
the most held at once, on average

How far runs get

Out of every 100 runs, 79 reach Act 2, 55 reach Act 3 and 41 win.

  1. Reach Act 279%414
  2. Reach Act 355%289
  3. Win41%218

Playstyles

Each run counts toward the theme with the most cards in its final deck. A deck with fewer than 3 cards of any one theme counts as Unfocused.

  1. Poison75% of runs39%
  2. Mix11% of runs42%
  3. Ferment9.9% of runs56%
  4. Antitoxin3.4% of runs50%

All runs together: 41%

Win rate by ascension

The thin line on each bar is the range the real win rate most likely falls in. Fewer runs means a wider range.

  1. A0253 runs40%
  2. A190 runs51%
  3. A237 runs51%
  4. A317 runs53%
  5. A410 runs40%
  6. A712 runs42%
  7. A813 runs38%
  8. A1079 runs27%

All runs together: 41%

Win rate by version

Newest first. This ignores the version filter so every release lines up.

Runs per day

Runs shared each day over the last month, from every version.

  1. Aug 29, 129 runs, 27% won
  2. Aug 30, 174 runs, 18% won
  3. Aug 31, 176 runs, 13% won
  4. Sep 1, 171 runs, 22% won
  5. Sep 2, 147 runs, 25% won
  6. Sep 3, 143 runs, 19% won
  7. Sep 4, 151 runs, 25% won
  8. Sep 5, 168 runs, 21% won
  9. Sep 6, 127 runs, 24% won
  10. Sep 7, 146 runs, 36% won
  11. Sep 8, 133 runs, 40% won
  12. Sep 9, 127 runs, 43% won
  13. Sep 10, 115 runs, 43% won
  14. Sep 11, 129 runs, 38% won
  15. Sep 12, 120 runs, 41% won
  16. Sep 13, 128 runs, 33% won
  17. Sep 14, 115 runs, 40% won
  18. Sep 15, 121 runs, 36% won
  19. Sep 16, 97 runs, 35% won
  20. Sep 17, 129 runs, 36% won
  21. Sep 18, 114 runs, 32% won
  22. Sep 19, 81 runs, 43% won
  23. Sep 20, 124 runs, 51% won
  24. Sep 21, 116 runs, 48% won
  25. Sep 22, 126 runs, 53% won
  26. Sep 23, 140 runs, 43% won
  27. Sep 24, 110 runs, 50% won
  28. Sep 25, 155 runs, 43% won
  29. Sep 26, 197 runs, 35% won
  30. Sep 27, 172 runs, 49% won

How the stats work

Where they come from
When a run ends, the game can share an anonymous summary of it. It only does this when Upload Data is on in the game's settings. The Alchemist also has its own switch, Share Anonymous Run Analytics, in the mod settings. Nothing sent includes a name or a Steam ID.
Which runs count
Standard mode runs that got past floor 5. Abandoned runs and runs with the full console on are left out.
Reading the ranges
A win rate from a handful of runs can swing a lot. The thin line on a bar shows where the real rate most likely sits (a 95% interval), so a wide line means there is not much data yet.
Why card win rates run high
Winning runs last longer and finish with more cards, so the middle card wins more often than the overall win rate. That is why each card is ranked against the cards of its own rarity.
How fresh they are
Updated every day, with 8,137 runs from 2,958 players between Aug 17, 2026 and Sep 27, 2026.