Slay the Spire 2 character mod
The Alchemist
The Alchemist is a new character for Slay the Spire 2: a curious frog who will drink anything once, on a personal journey through the Spire. They balance their own poison to quickly get stronger, mix up potion-like cards during combat while letting other cards ferment in hand until they’re ready, and brew special potions at Rest Sites that can be sold to the Merchant.
See mechanics
- Poison: The Alchemist doses themselves on purpose. Some attacks deal more damage the more Poison you have, and other cards trigger every time your Poison does. There are also many ways to apply Poison to enemies.
- Antitoxin: Protects you from your own Poison. Each time your Poison triggers, Antitoxin prevents up to that much damage. It isn’t used up, but it goes down by 1 at the start of each turn just like Poison.
- Mixes: 0-cost cards you create in combat that have effects similar to potions. The basic Mixes are Bursting (damage), Syrupy (Block) and Zesty (draw). The volatile Mixes are Fuming (damage to all enemies and Tainted), Acrid (Weak and Vulnerable) and Sparkling (Energy).
- Ferment: These cards Retain and get more potent for every turn they stay in your hand. There are ways to manipulate these Fermentation levels to gain an edge.
- Brew: A new Rest Site option that upgrades a random card in your deck and lets you choose 1 of 3 special potions. Due to the quality of these brews, the Merchant is willing to buy them from you for 100 Gold.
- 123 cards
- 9 relics
- 11 potions
- 7 timeline epochs
Latest: v0.15.5 patch notes, Nov 3, 2026. Stats from 18,292 runs by 5,444 players, updated every day.
This mod is still a work in progress and content is subject to change, but feedback is welcome! The best place to talk about the mod is the Alchemist post in #modding-forum on the official Slay the Spire Discord server.
Language translations are auto-generated for now. The plan is to commission native translators once the content changes slow down. In the meantime, corrections are appreciated! If you see an error in your language, please contact me or feel free to open a pull request on GitHub.
Cards
Starting deck 4 cards

JabJab+AttackCosts 1 Energy.Costs 1 Energy.Laced.
Deal 6 damage.
Apply 2 Poison.Laced.
Deal 9 damage.
Apply 3 Poison.
StrikeStrike+AttackCosts 1 Energy.Costs 1 Energy.Deal 6 damage.Deal 9 damage.
DoseDose+SkillCosts 0 Energy.Costs 0 Energy.Gain 3 Block.
Gain 2 Antitoxin.
Gain 2 Poison.Gain 4 Block.
Gain 3 Antitoxin.
Gain 3 Poison.
DefendDefend+SkillCosts 1 Energy.Costs 1 Energy.Gain 5 Block.Gain 8 Block.
Common 20 cards

SpitSpit+AttackCosts 0 Energy.Costs 0 Energy.Deal 4 damage.
Apply 3 Poison.
Gain 1 Poison.Deal 7 damage.
Apply 3 Poison.
Gain 1 Poison.
Caustic StrikeCaustic Strike+AttackCosts 1 Energy.Costs 1 Energy.Retain. Ferment.
Deal 6 damage.
Apply 2 Poison.
Applies 1 additional Poison for each turn Fermented.Retain. Ferment.
Deal 8 damage.
Apply 2 Poison.
Applies 2 additional Poison for each turn Fermented.
FumigateFumigate+AttackCosts 1 Energy.Costs 1 Energy.Deal 4 damage to ALL enemies.
Apply 3 Poison to ALL enemies.Deal 6 damage to ALL enemies.
Apply 4 Poison to ALL enemies.
MashMash+AttackCosts 1 Energy.Costs 1 Energy.Deal 5 damage.
Add a Bursting Mix into your Hand. It gains Retain.Deal 6 damage.
Add a Bursting Mix+ into your Hand. It gains Retain.
ProofProof+AttackCosts 1 Energy.Costs 1 Energy.Gain 3 Antitoxin.
Deal damage equal to your Antitoxin.Gain 4 Antitoxin.
Deal damage equal to your Antitoxin.
PuncturePuncture+AttackCosts 1 Energy.Costs 1 Energy.Deal 4 damage twice.
If the enemy has Poison, apply 2 Vulnerable.Deal 5 damage twice.
If the enemy has Poison, apply 3 Vulnerable.
SpikeSpike+AttackCosts 1 Energy.Costs 1 Energy.Deal 7 damage.
Add an Acrid Mix into your Hand.Deal 11 damage.
Add an Acrid Mix into your Hand.
Venom ShockVenom Shock+AttackCosts 2 Energy.Costs 2 Energy.Deal 10 damage.
If the enemy has Poison, hits an additional time.Deal 13 damage.
If the enemy has Poison, hits an additional time.
CombineCombine+SkillCosts 0 Energy.Costs 0 Energy.Add a random basic Mix into your Hand.
Combine 2 Mixes in your Hand into a Compound Mix.Add a random basic Mix+ into your Hand.
Combine 2 Mixes in your Hand into a Compound Mix.
DigestDigest+SkillCosts 0 Energy.Costs 0 Energy.Exhaust 1 card.
If it was a Status, Curse, or Quest, add a random Mix into your Hand.Exhaust 1 card.
If it was a Status, Curse, or Quest, add a random Mix+ into your Hand.
DistillDistill+SkillCosts 0 Energy.Costs 0 Energy.Retain. Ferment.
Gain 1 Antitoxin.
Gains 1 additional Antitoxin for each turn Fermented.
Gain 2 Poison.Retain. Ferment.
Gain 2 Antitoxin.
Gains 2 additional Antitoxin for each turn Fermented.
Gain 2 Poison.
SporesSpores+SkillCosts 0 Energy.Costs 0 Energy.Apply 3 Poison to ALL enemies.
Gain 2 Poison.Apply 4 Poison to ALL enemies.
Gain 2 Poison.
BlendBlend+SkillCosts 1 Energy.Costs 1 Energy.Gain 4 Block.
Transform a card in your Discard Pile into a random basic Mix and add it into your Hand.Gain 7 Block.
Transform a card in your Discard Pile into a random basic Mix+ and add it into your Hand.
BraceBrace+SkillCosts 1 Energy.Costs 1 Energy.Gain 7 Block.
Whenever you are attacked this turn, apply 3 Poison to the attacker.Gain 9 Block.
Whenever you are attacked this turn, apply 4 Poison to the attacker.
FizzFizz+SkillCosts 1 Energy.Costs 1 Energy.Scry 2.
Add a Fuming Mix and a Zesty Mix into your Hand.Scry 3.
Add a Fuming Mix+ and a Zesty Mix into your Hand.
Layer UpLayer Up+SkillCosts 1 Energy.Costs 1 Energy.Gain 3 Block twice.
Gain 2 Antitoxin.Gain 4 Block twice.
Gain 3 Antitoxin.
Pick and ChoosePick and Choose+SkillCosts 1 Energy.Costs 1 Energy.Scry 2.
Draw 1 card.
Discard 1 card.
Gain 2 Antitoxin.Scry 3.
Draw 1 card.
Discard 1 card.
Gain 3 Antitoxin.
Taste TestTaste Test+SkillCosts 1 Energy.Costs 1 Energy.Scry 2.
Draw 1 card.
Choose a Ferment card in your Hand. It Ferments 1.Scry 3.
Draw 1 card.
Choose a Ferment card in your Hand. It Ferments 2.
ThickenThicken+SkillCosts 1 Energy.Costs 1 Energy.Gain 4 Block.
Add a Syrupy Mix into your Hand. It gains Retain.Gain 5 Block.
Add a Syrupy Mix+ into your Hand. It gains Retain.
UpwellUpwell+SkillCosts 1 Energy.Costs 1 Energy.Gain 11 Block.
Gain 2 Poison.Gain 14 Block.
Gain 2 Poison.
Uncommon 37 cards

Coup de GraceCoup de Grace+AttackCosts 1 Energy.Costs 1 Energy.Deal 7 damage.
Deals 3 additional damage for every 2 Poison the enemy has.Deal 10 damage.
Deals 3 additional damage for every 2 Poison the enemy has.
FlingFling+AttackCosts 1 Energy.Costs 1 Energy.Deal 4 damage.
Hits an additional time for every 3 Poison you have.Deal 5 damage.
Hits an additional time for every 2 Poison you have.
Forked TongueForked Tongue+AttackCosts 1 Energy.Costs 1 Energy.Laced.
Deal 5 damage twice.Laced.
Deal 7 damage twice.
NightcapNightcap+AttackCosts 1 Energy.Costs 1 Energy.Gain 2 Antitoxin.
Deal damage equal to double your Antitoxin.
Exhaust.Gain 2 Antitoxin.
Deal damage equal to triple your Antitoxin.
Exhaust.
Patient StrikePatient Strike+AttackCosts 1 Energy.Costs 1 Energy.Retain. Ferment.
Deal 9 damage.
Deals 4 additional damage for each turn Fermented.Retain. Ferment.
Deal 12 damage.
Deals 6 additional damage for each turn Fermented.
BonkBonk+AttackCosts 2 Energy.Costs 2 Energy.Deal 10 damage.
Deals 3 additional damage for each Mix you have played this combat.Deal 12 damage.
Deals 4 additional damage for each Mix you have played this combat.
FrothFroth+AttackCosts 2 Energy.Costs 2 Energy.Retain. Ferment.
Deal 5 damage to ALL enemies.
Hits an additional time for each turn Fermented.
Exhaust.Retain. Ferment.
Deal 7 damage to ALL enemies.
Hits an additional time for each turn Fermented.
Exhaust.
MortarMortar+AttackCosts 2 Energy.Costs 2 Energy.Retain. Ferment.
Deal 7 damage.
Gain Block equal to damage dealt.
Deals 2 additional damage for each turn Fermented.Retain. Ferment.
Deal 10 damage.
Gain Block equal to damage dealt.
Deals 2 additional damage for each turn Fermented.
Heavy DoseHeavy Dose+AttackCosts 3 Energy.Costs 3 Energy.Deal 28 damage.
Gain 4 Poison.
Add 1 Bursting Mix into your Hand for every 4 Poison you have.Deal 36 damage.
Gain 4 Poison.
Add 1 Bursting Mix+ into your Hand for every 4 Poison you have.
CorrodeCorrode+AttackCosts 4 Energy.Costs 4 Energy.Retain. Ferment.
Deal 18 damage.
Apply 5 Poison.
Costs 1 less
for each turn Fermented.Retain. Ferment.
Deal 24 damage.
Apply 7 Poison.
Costs 1 less
for each turn Fermented.
Bitter DraughtBitter Draught+SkillCosts 0 Energy.Costs 0 Energy.Gain 
.
Gain 3 Poison.
Exhaust.Gain

.
Gain 3 Poison.
Exhaust.
Equivalent ExchangeEquivalent Exchange+SkillCosts 0 Energy.Costs 0 Energy.Exhaust 1 card.
Choose a basic Mix. Add a copy of it into your Hand for each
that card cost.
Exhaust.Exhaust 1 card.
Choose a basic Mix+. Add a copy of it into your Hand for each
that card cost.
Exhaust.
GulpGulp+SkillCosts 0 Energy.Costs 0 Energy.Draw 2 cards.
Gain 4 Poison.
Exhaust.Draw 3 cards.
Gain 4 Poison.
Exhaust.
OverbrewOverbrew+SkillCosts X Energy.Costs X Energy.Choose a basic Mix.
Add X+1 copies of it into your Hand.
Exhaust.Choose a basic Mix+.
Add X+1 copies of it into your Hand.
Exhaust.
Pour OverPour Over+SkillCosts 0 Energy.Costs 0 Energy.Retain. Ferment.
Move all Fermentation from this card to a Ferment card in your Hand, and it Ferments 1.
Exhaust.Retain. Ferment.
Move all Fermentation from this card to a Ferment card in your Hand, and it Ferments 2.
Exhaust.
PremonitionPremonition+SkillCosts 0 Energy.Costs 0 Energy.Scry 4.
Draw 1 card.
Gain 3 Poison.Retain.
Scry 4.
Draw 1 card.
Gain 3 Poison.
PreservePreserve+SkillCosts 0 Energy.Costs 0 Energy.Choose another player.
Their Block is not removed at the start of their next turn.Choose another player.
Their Block is not removed at the start of their next 2 turns.
Smelling SaltsSmelling Salts+SkillCosts 0 Energy.Costs 0 Energy.Gain
.
Next turn, gain
.
Exhaust.Gain
.
Next turn, gain
.
Exhaust.
Aged BatchAged Batch+SkillCosts 1 Energy.Costs 1 Energy.Draw 2 cards.
Choose a basic Mix to add into your Hand. It loses Exhaust.
Exhaust.Draw 2 cards.
Choose a basic Mix+ to add into your Hand. It loses Exhaust.
Exhaust.
EffervesceEffervesce+SkillCosts 1 Energy.Costs 1 Energy.Add one of each basic Mix into another player's Hand.Add one of each basic Mix+ into another player's Hand.
EndureEndure+SkillCosts 1 Energy.Costs 1 Energy.Gain 6 Block.
Gain 3 Antitoxin.
Draw 1 card.Gain 9 Block.
Gain 3 Antitoxin.
Draw 1 card.
KnitboneKnitbone+SkillCosts 1 Energy.Costs 1 Energy.Gain 5 Block.
Gains 1 additional Block for each Mix you have played this combat.Gain 8 Block.
Gains 1 additional Block for each Mix you have played this combat.
NumbNumb+SkillCosts 1 Energy.Costs 1 Energy.Discard all non-Ferment cards in your Hand.
Gain 5 Block for each card discarded.
Exhaust.Discard all non-Ferment cards in your Hand.
Gain 6 Block for each card discarded.
Exhaust.
QuenchQuench+SkillCosts 1 Energy.Costs 1 Energy.Gain 6 Antitoxin.
Gain Block equal to your Antitoxin.
Exhaust.Gain 9 Antitoxin.
Gain Block equal to your Antitoxin.
Exhaust.
SpatterSpatter+SkillCosts 1 Energy.Costs 1 Energy.Discard any number of cards.
Apply 3 Poison to ALL enemies.
Applies 2 additional Poison for each card discarded.Discard any number of cards.
Apply 3 Poison to ALL enemies.
Applies 3 additional Poison for each card discarded.
ToughenToughen+SkillCosts 1 Energy.Costs 1 Energy.Gain 8 Block.
Gains 1 additional Block for each Poison you have.Gain 10 Block.
Gains 1 additional Block for each Poison you have.
VentVent+SkillCosts 1 Energy.Costs 0 Energy.Gain Antitoxin equal to your Poison.
Exhaust.Gain Antitoxin equal to your Poison.
Exhaust.
BrineBrine+SkillCosts 2 Energy.Costs 2 Energy.Gain 4 Antitoxin.
Apply 2 Weak to ALL enemies.Gain 6 Antitoxin.
Apply 2 Weak to ALL enemies.
Puff UpPuff Up+SkillCosts 2 Energy.Costs 2 Energy.Retain. Ferment.
Gain 10 Block.
Gains 2 additional Block for each turn Fermented.
Exhaust.Retain. Ferment.
Gain 13 Block.
Gains 3 additional Block for each turn Fermented.
Exhaust.
ClenchClench+PowerCosts 1 Energy.Costs 1 Energy.Gain 3 Strength.
Gain 4 Poison.Gain 4 Strength.
Gain 4 Poison.
MellowMellow+PowerCosts 1 Energy.Costs 1 Energy.Whenever one of your cards Ferments, gain 2 Block.Whenever one of your cards Ferments, gain 3 Block.
OsmosisOsmosis+PowerCosts 1 Energy.Costs 1 Energy.At the start of your turn, gain 2 Antitoxin.At the start of your turn, gain 3 Antitoxin.
OverflowOverflow+PowerCosts 1 Energy.Costs 0 Energy.Whenever one of your cards Ferments, Upgrade it. If already Upgraded, apply 1 Poison to ALL enemies.Whenever one of your cards Ferments, Upgrade it. If already Upgraded, apply 1 Poison to ALL enemies.
ResolveResolve+PowerCosts 1 Energy.Costs 1 Energy.Retain. Ferment.
Gain 1 Strength.
Gains 1 additional Strength for each turn Fermented.Retain. Ferment.
Gain 1 Strength.
Gains 2 additional Strength for each turn Fermented.
RipeningRipening+PowerCosts 1 Energy.Costs 1 Energy.At the start of your turn, if you have a Ferment card in your Hand, draw 1 additional card.Innate.
At the start of your turn, if you have a Ferment card in your Hand, draw 1 additional card.
RestockRestock+PowerCosts 2 Energy.Costs 1 Energy.At the end of your turn, shuffle a random Mix from your Exhaust Pile into your Draw Pile.At the end of your turn, shuffle a random Mix from your Exhaust Pile into your Draw Pile.
RunoffRunoff+PowerCosts 2 Energy.Costs 1 Energy.Whenever you create a card, apply 2 Poison to ALL enemies.Whenever you create a card, apply 2 Poison to ALL enemies.
Rare 28 cards

All At OnceAll At Once+AttackCosts X Energy.Costs X Energy.Laced.
Deal 7 damage X times.
Exhaust.Laced.
Deal 10 damage X times.
Exhaust.
Needle PointNeedle Point+AttackCosts 0 Energy.Costs 0 Energy.Innate.
Deal 7 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
Exhaust.Innate.
Deal 10 damage.
Apply 2 Weak.
Apply 2 Vulnerable.
Exhaust.
Lash OutLash Out+AttackCosts 1 Energy.Costs 1 Energy.Laced.
Deal 3 damage 3 times.Laced.
Deal 4 damage 3 times.
CroakCroak+AttackCosts 2 Energy.Costs 2 Energy.Deal 20 damage.
If Fatal, gain an additional potion reward.Deal 26 damage.
If Fatal, gain an additional potion reward.
Rolling BoilRolling Boil+AttackCosts 2 Energy.Costs 2 Energy.Retain. Ferment.
Deal 8 damage.
Deals 3 additional damage for each turn Fermented by ALL Ferment cards in your Hand.Retain. Ferment.
Deal 10 damage.
Deals 4 additional damage for each turn Fermented by ALL Ferment cards in your Hand.
WallopWallop+AttackCosts 2 Energy.Costs 2 Energy.Deal 5 damage for each card in your Hand.Deal 7 damage for each card in your Hand.
BloomBloom+SkillCosts 0 Energy.Costs 0 Energy.ALL Ferment cards in your Hand Ferment 2.
Exhaust.ALL Ferment cards in your Hand Ferment 3.
Exhaust.
ChrysopoeiaChrysopoeia+SkillCosts 0 Energy.Costs 0 Energy.Gain
.
Gain an additional
for every 4 Poison you have.
Lose all Poison.
Exhaust.Gain
.
Gain an additional
for every 4 Poison you have.
Lose all Poison.
Exhaust.
UncorkUncork+SkillCosts 0 Energy.Costs 0 Energy.Gain
.
ALL Ferment cards in your Hand Ferment 1.
Gain an additional
for each card that did.
Exhaust.Gain
.
ALL Ferment cards in your Hand Ferment 1.
Gain an additional
for each card that did.
Exhaust.
Warm UpWarm Up+SkillCosts 0 Energy.Costs 0 Energy.Gain
.
Add a random Mix into your Hand.
Exhaust.Gain
.
Add a random Mix+ into your Hand.
Exhaust.
BestowBestow+SkillCosts 1 Energy.Costs 0 Energy.Another player procures a random potion.
Exhaust.Another player procures a random potion.
Exhaust.
EurekaEureka+SkillCosts 1 Energy.Costs 1 Energy.Draw 2 cards.
Choose a card in your Hand to Transform into a Mix of your choice.
Exhaust.Draw 3 cards.
Choose a card in your Hand to Transform into a Mix+ of your choice.
Exhaust.
Free SamplesFree Samples+SkillCosts 1 Energy.Costs 1 Energy.Add a random Mix into ALL other players' Hands.
Draw 2 cards.
Exhaust.Add a random Mix+ into ALL other players' Hands.
Draw 3 cards.
Exhaust.
RerunRerun+SkillCosts 1 Energy.Costs 1 Energy.This turn, your next card is played an extra time.
Gain 5 Poison.This turn, your next card is played an extra time.
Gain 3 Poison.
VintageVintage+SkillCosts 1 Energy.Costs 1 Energy.Retain. Ferment.
Gain
and draw 1 card.
Draws 1 additional card for each turn Fermented.
Exhaust.Retain. Ferment.
Gain
and draw 2 cards.
Draws 1 additional card for each turn Fermented.
Exhaust.
Water DownWater Down+SkillCosts 1 Energy.Costs 1 Energy.ALL enemies lose 3 Strength this turn.
Apply 3 Poison to ALL enemies.ALL enemies lose 5 Strength this turn.
Apply 5 Poison to ALL enemies.
Sweat It OutSweat It Out+SkillCosts 2 Energy.Costs 2 Energy.Retain.
Gain 4 Poison.
Apply Poison equal to your Poison to ALL enemies.Retain.
Gain 6 Poison.
Apply Poison equal to your Poison to ALL enemies.
TemperedTempered+SkillCosts 2 Energy.Costs 2 Energy.Gain 9 Block.
Gains 1 additional Block for each card in your Exhaust Pile.Gain 12 Block.
Gains 2 additional Block for each card in your Exhaust Pile.
TransmuteTransmute+SkillCosts 2 Energy.Costs 1 Energy.Transform a card in your Hand into a copy of another card in your Hand.
Exhaust.Transform a card in your Hand into a copy of another card in your Hand.
Exhaust.
Grand BatchGrand Batch+SkillCosts 3 Energy.Costs 3 Energy.Add one of each Mix into your Hand.
Exhaust.Add one of each Mix+ into your Hand.
Exhaust.
Bottoms UpBottoms Up+PowerCosts 1 Energy.Costs 1 Energy.Whenever you gain Poison, ALL other players gain 1 Block for each Poison gained.Whenever you gain Poison, ALL other players gain 2 Block for each Poison gained.
MiasmaMiasma+PowerCosts 1 Energy.Costs 0 Energy.Whenever you gain Poison, apply that much Poison to ALL enemies.Whenever you gain Poison, apply that much Poison to ALL enemies.
RefineRefine+PowerCosts 1 Energy.Costs 0 Energy.Whenever you add a Mix into your Hand, Upgrade it. If already Upgraded, it gains Replay.Whenever you add a Mix into your Hand, Upgrade it. If already Upgraded, it gains Replay.
WardedWarded+PowerCosts 1 Energy.Costs 1 Energy.Whenever you gain Antitoxin, gain 3 Block.Whenever you gain Antitoxin, gain 4 Block.
ApothecaryApothecary+PowerCosts 2 Energy.Costs 2 Energy.At the start of your turn, add a random Mix into your Hand.At the start of your turn, add a random Mix+ into your Hand.
SteepSteep+PowerCosts 2 Energy.Costs 2 Energy.Whenever you play a Ferment card, shuffle it into your Draw Pile.Innate.
Whenever you play a Ferment card, shuffle it into your Draw Pile.
UntendedUntended+PowerCosts 2 Energy.Costs 2 Energy.Whenever you draw a Ferment card, it Ferments 1.Innate.
Whenever you draw a Ferment card, it Ferments 1.
Mercurial FormMercurial Form+PowerCosts 3 Energy.Costs 3 Energy.At the start of your turn, gain 1 Poison, 1 Antitoxin, and Strength equal to your Poison this turn.Retain.
At the start of your turn, gain 1 Poison, 1 Antitoxin, and Strength equal to your Poison this turn.
Ancient 2 cards

WormwoodWormwood+AttackCosts 1 Energy.Costs 1 Energy.Laced.
Deal 4 damage to ALL enemies twice.
Apply 3 Poison to ALL enemies.Laced.
Deal 6 damage to ALL enemies twice.
Apply 4 Poison to ALL enemies.
PanaceaPanacea+PowerCosts 1 Energy.Costs 0 Energy.Whenever your Antitoxin prevents Poison damage, gain that much Block.Whenever your Antitoxin prevents Poison damage, gain that much Block.
Created in combat 7 cards

Bursting MixBursting Mix+AttackCosts 0 Energy.Costs 0 Energy.Deal 6 damage.
Exhaust.Deal 9 damage.
Exhaust.
Fuming MixFuming Mix+AttackCosts 0 Energy.Costs 0 Energy.Deal 3 damage to ALL enemies.
Apply 3 Tainted.
Exhaust.Deal 4 damage to ALL enemies.
Apply 4 Tainted.
Exhaust.
Acrid MixAcrid Mix+SkillCosts 0 Energy.Costs 0 Energy.Apply 1 Weak.
Apply 1 Vulnerable.
Gain 1 Poison.
Exhaust.Apply 2 Weak.
Apply 2 Vulnerable.
Gain 2 Poison.
Exhaust.
Sparkling MixSparkling Mix+SkillCosts 0 Energy.Costs 0 Energy.Ethereal.
Gain
.
Exhaust.Gain
.
Exhaust.
Syrupy MixSyrupy Mix+SkillCosts 0 Energy.Costs 0 Energy.Gain 4 Block.
Exhaust.Gain 6 Block.
Exhaust.
Zesty MixZesty Mix+SkillCosts 0 Energy.Costs 0 Energy.Draw 1 card.
Exhaust.Draw 2 cards.
Exhaust.
Compound MixCompound Mix+SkillCosts 0 Energy.Costs 0 Energy.Draw 1 card, in addition to the effects of the two Mixes it was made from.
Exhaust.Draw 2 cards, in addition to the effects of the two Mixes it was made from.
Exhaust.
The Hero Expansion 11 cards

Snack AttackSnack Attack+AttackCosts 1 Energy.Costs 1 Energy.Deal 10 damage.
If the enemy has Poison, draw 1 card.Deal 12 damage.
If the enemy has Poison, draw 2 cards.
Secret SauceSecret Sauce+SkillCosts 1 Energy.Costs 1 Energy.Add a random basic Mix into your Hand.
Enchant an Attack in your Hand with Laced.Add a random basic Mix+ into your Hand.
Enchant an Attack in your Hand with Laced.
Double DipDouble Dip+SkillCosts 2 Energy.Costs 2 Energy.Apply 4 Poison.
Apply 4 Poison to a random enemy.Apply 5 Poison.
Apply 5 Poison to a random enemy.
Muscle MemoryMuscle Memory+AttackCosts 1 Energy.Costs 1 Energy.Deal 4 damage 2 times.
Hits an additional time for each time this card has been played this combat.Deal 5 damage 2 times.
Hits an additional time for each time this card has been played this combat.
Bounce BackBounce Back+SkillCosts 1 Energy.Costs 1 Energy.Gain 6 Block.
Gain 1 Poison.
At the start of your next turn, return this to your Hand.Gain 8 Block.
Gain 1 Poison.
At the start of your next turn, return this to your Hand.
Spring CleaningSpring Cleaning+SkillCosts 1 Energy.Costs 1 Energy.Exhaust up to 2 cards from your Draw Pile.
Gain 2 Antitoxin for each card Exhausted.Exhaust up to 3 cards from your Draw Pile.
Gain 2 Antitoxin for each card Exhausted.
Mud PackMud Pack+SkillCosts X Energy.Costs X Energy.Scry X.
Gain 6 Block X times.
Gain X Poison.Scry X+1.
Gain 6 Block X+1 times.
Gain X+1 Poison.
TwitchTwitch+SkillCosts 1 Energy.Costs 1 Energy.This turn, your Attacks hit 1 additional time.
Gain 3 Poison.This turn, your Attacks hit 2 additional times.
Gain 3 Poison.
Waiting GameWaiting Game+PowerCosts 3 Energy.Costs 3 Energy.Ethereal.
Whenever an enemy's Poison triggers, it loses 1 Strength and you gain 1 Poison.Whenever an enemy's Poison triggers, it loses 1 Strength and you gain 1 Poison.
The Steeped BladeThe Steeped Blade+AttackCosts 1 Energy.Costs 1 Energy.Retain. Ferment.
Deal 9 damage.
This card Ferments 1.
Whenever this card Ferments, apply Poison to ALL enemies equal to its Fermentation.Retain. Ferment.
Deal 12 damage.
This card Ferments 1.
Whenever this card Ferments, apply Poison to ALL enemies equal to its Fermentation.
ReconstituteReconstitute+SkillCosts 0 Energy.Costs 0 Energy.Gain 2 Poison.
Put a card from your Discard Pile into your Hand and Upgrade it.
Exhaust.Gain 2 Poison.
Put a card from your Discard Pile into your Hand and Upgrade it.
Reshuffled Spire 11 cards

Hopped UpHopped Up+AttackCosts 3 Energy.Costs 3 Energy.Deal 4 damage 4 times.
Costs 1 less
for every 4 Poison you have.Deal 5 damage 4 times.
Costs 1 less
for every 4 Poison you have.
Let It SettleLet It Settle+SkillCosts 1 Energy.Costs 1 Energy.Gain 9 Block.
Add a Dregs into your Draw Pile.Gain 12 Block.
Add a Dregs into your Draw Pile.
Cocktail StrikeCocktail Strike+AttackCosts 1 Energy.Costs 1 Energy.Deal 4 damage.
Deals 4 additional damage for each unique Mix you have played this combat.Deal 4 damage.
Deals 5 additional damage for each unique Mix you have played this combat.
FesterFester+SkillCosts 0 Energy.Costs 0 Energy.Apply 2 Poison.
Trigger the enemy's Poison.Apply 3 Poison.
Trigger the enemy's Poison twice.
Turn SourTurn Sour+SkillCosts 1 Energy.Costs 1 Energy.Retain. Ferment.
Apply 1 Weak.
Apply 1 Vulnerable.
Applies 1 additional Weak and Vulnerable for each turn Fermented.
Exhaust.Retain. Ferment.
Apply 2 Weak.
Apply 2 Vulnerable.
Applies 1 additional Weak and Vulnerable for each turn Fermented.
Exhaust.
SwitcherooSwitcheroo+SkillCosts 1 Energy.Costs 0 Energy.Gain 3 Poison.
Swap your Poison with the enemy's Poison.
Exhaust.Gain 3 Poison.
Swap your Poison with the enemy's Poison.
Exhaust.
One for LaterOne for Later+PowerCosts 2 Energy.Costs 1 Energy.Whenever you add a Mix into your Hand, add a copy of it into your Draw Pile.Whenever you add a Mix into your Hand, add a copy of it into your Draw Pile.
Toxic AuraToxic Aura+PowerCosts 2 Energy.Costs 1 Energy.Whenever your Poison triggers, deal that much damage to ALL enemies.Whenever your Poison triggers, deal that much damage to ALL enemies.
Warning ColorsWarning Colors+PowerCosts 2 Energy.Costs 2 Energy.Whenever you are attacked, apply 1 Poison for every 3 Antitoxin you have.Innate.
Whenever you are attacked, apply 1 Poison for every 3 Antitoxin you have.
Heroic DoseHeroic Dose+SkillCosts 0 Energy.Costs 0 Energy.Choose a basic Mix to add into your Hand.
Gain 3 Antitoxin.
Gain 3 Poison.Choose a basic Mix+ to add into your Hand.
Gain 4 Antitoxin.
Gain 4 Poison.
DregsDregs+StatusUnplayable.
Ethereal.
Whenever you draw this card, gain 2 Poison and draw 1 card.Unplayable.
Ethereal.
Whenever you draw this card, gain 2 Poison and draw 1 card.
Ancients Awakened 3 cards

HiccupHiccup+SkillCosts 0 Energy.Costs 0 Energy.Gain 6 Block.
Draw 1 card.
Every 3 Mixes you play in a turn, put this into your Hand.Gain 8 Block.
Draw 1 card.
Every 3 Mixes you play in a turn, put this into your Hand.
Potent StrikePotent Strike+AttackCosts 1 Energy.Costs 1 Energy.Laced.
Gain 1 Poison.
Gain 1 Antitoxin.
Deal 6 damage.Laced.
Gain 1 Poison.
Gain 1 Antitoxin.
Deal 9 damage.
Potent DefendPotent Defend+SkillCosts 1 Energy.Costs 1 Energy.Gain 5 Block.
Add a random Mix into your Hand.Gain 8 Block.
Add a random Mix into your Hand.
No cards match.






