Powers
The powers Alchemist cards, relics and potions put on a creature. X is the amount the card or relic gives.

AntitoxinPrevents damage from Poison and is reduced by 1 at the start of your turn.
ApothecaryAt the start of your turn, add X random Mixes into your Hand.From Apothecary, made 2,004 Mixes
Bottoms UpWhenever you gain Poison, ALL other players gain X Block for each Poison gained.From Bottoms Up

Fresh BatchAt the start of your next turn, add X random Mixes+ into your Hand.From Fresh Batch, made 2,606 Mixes
Fresh CuttingAt the start of your next X turns, add a random special Mix+ into your Hand.From Fresh Cutting, made 180 Mixes
Mercurial FormAt the start of your turn, gain 1 Poison, 1 Antitoxin, and Strength equal to your Poison this turn.From Mercurial Form, gave 1,428 Antitoxin










